O-Level Computer Science 2210 Complete Notes & Practice Pack
Master your O-Level Computer Science 2210 syllabus with this comprehensive Notes Pack! Designed to cover all topics of the syllabus, it includes:
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Extensive Coverage: Every concept is explained clearly and systematically, ensuring you understand the core topics.
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Over 80 Practice Sheets: Ample exercises and worksheets for rigorous practice to boost your exam readiness.
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Interactive Content: Engaging activities and quizzes to reinforce learning.
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Video-Based Notes: Concept-focused videos that simplify complex topics and help you visualize key ideas.
Whether you want to strengthen your understanding of theory or practice problem-solving, this Notes Pack is the ultimate resource for excelling in your O-Level Computer Science exams.
What Will You Learn?
- The notes pack is available for a limited time. During your O-Level studies, you can access it at any time on your PC, tablet, or mobile device at your convenience.
Material Includes
- Extensive Coverage: Every concept is explained clearly and systematically, ensuring you understand the core topics.
- Over 80 Practice Sheets: Ample exercises and worksheets for rigorous practice to boost your exam readiness.
- Interactive Content: Engaging activities and quizzes to reinforce learning.
- Video-Based Notes: Concept-focused videos that simplify complex topics and help you visualize key ideas.
Requirements
- It is recommended that you complete all practice material in your notebook for a better and more solid understanding.
Audience
- Olevel Appearing student
- Repeating Students
Course Content
How to Use These Notes Effectively ?
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01:36
Computer Science : Paper 2
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System Development Life Cycle
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The Computer System and its Sub systems
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Decomposing A Problem
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Methods used to design and construct a solution to a problem
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Knowing Pseudo-codes
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Flowchart
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Explaining the purpose of an algorithm
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Writing and amending algorithms
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How to develop a pseudo-code or program code ?
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Variables and Constants
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What Are Data Types?
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Input and Output
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Sequence
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Selection
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Nesting of IF statements
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ITERATION
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Verification
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Validation through While loop
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Test Data
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Trace tables to document dry runs of Algorithms
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Identifying Errors in Algorithms
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1D Array
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What is Maximum, Minimum, and Average?
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Linear search in 1D Array
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Bubble Sort
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2D Array
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What are Library Routines?
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Procedures and Functions (Modular Programming)
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Purpose of storing data in a file
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Files Handling
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Using Files in Programming
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String Handling
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Creating a maintainable program
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Knowing Database
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Boolean Logic
Solved Paper 2 May/June 2025 – 22
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Paper 2 May’June 2025 – 22
00:00
Computer Science : Paper 1
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Chap1: Knowing Number Systems : Hexa Decimal
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Chap1: Knowing Number Systems : Binary Addition
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Chap1: Knowing Number Systems : Binary logical Shift
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Chap1: Knowing Number Systems : Two’s complement (binary numbers)
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Chap1: Text – Character sets – ASCII code and Unicode
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Chap1: Representing of Sound
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Chap1 : Representation of (bitmap) images
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Chap1 : Measurement of data storage
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Chap1: Calculation of file size
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Chap1: Data compression
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Chap1: Lossy and lossless file compression
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Practice Session 1 : Chap 1
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Practice Session 2 : Chap 1
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Practice Session 3 : Chap 1
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Review of Chapter 1
04:14 -
Chapter 2 : Data Transmission
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Chap2 : Data packets
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Chap2 : Data transmission
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Chap2 : Universal serial bus (USB)
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Chap2 : The need to check for errors
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Chap2 : Automatic Repeat Requests (ARQs)
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Chap2 : Purpose of Encryption
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Chap2 : Symmetric and asymmetric encryption
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Practice Session 1 : Chap 2
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Practice Session 2 : Chap 2
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Practice Session 3 : Chap 2
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Chapter 3 : Hardware
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Chap3 : The central processing unit (CPU)
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Chap3 : Von Neumann architecture
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Chap3 : Components of the central processing unit (CPU)
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Chap3 : System buses and memory
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Chap3 : Fetch–Decode–Execute cycle
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Chap3 : Cores, cache and internal clock
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Chap3 : Instruction set
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Chap3 : Embedded systems
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Chap3 : Input Devices
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Chap3 : Output Devices
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Chap3 : Sensors
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Chap3 : Monitoring and Control Application in Sensors
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Chap3 : Data Storage
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Chap3 : Primary Memory
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Chap3 : Secondary and Off-line Storage
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Chap3 : Virtual Memory
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Chap3 : Cloud Storage
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Chap3 : Network interface card (NIC)
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Chap3 : Media Access Control (MAC)
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Chap3 : Internet protocol (IP) address
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Chap3 : Routers
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Practice Session 1 : Chap 3
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Practice Session 2 : Chap 3
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Practice Session 3 : Chap 3
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Chapter 4: Software
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chap 4: System software and Application software
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chap 4: Utility software (utilities)
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chap 4: Operating systems
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chap 4: Running of applications
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chap 4: Interrupts
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chap 4: High-level languages and Low-level languages
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chap 4: Assembly Language
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chap 4: Translators
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chap 4: Compilers and Interpreters
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chap 4: Integrated Development Environment (IDE)
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Practice Session 1 : Chap 4
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Practice Session 2 : Chap 4
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Practice Session 3 : Chap 4
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Chapter 5 : The Internet and its Uses
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chap 5: The differences between the internet and the World Wide Web (WWW)
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chap 5: Uniform resource locators (URLs)
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chap 5: HTTP and HTTPS
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chap 5: Web Browsers
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chap 5: Retrieval and location of web pages
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chap 5: Cookies
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chap 5: Digital currency
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chap 5: Blockchaining
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chap 5: Cyber security threats
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chap 5: Keeping Data Safe from Security Threats
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Practice Session 1 : Chap 5
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Practice Session 2 : Chap 5
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Practice Session 3 : Chap 5
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Chapter 6 : Automated and emergimg technologies
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chap 6: Sensors, Microprocessors, and Actuators
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chap 6: Robotics
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chap 6: Characteristics of a Robot
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chap 6: The role of robots and their advantages and disadvantages
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chap 6: What is Artificial Intelligence (AI)
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chap 6: Characteristics of AI
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chap 6: AI systems
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Practice Session 1 : Chap 6
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Practice Session 2 : Chap 6
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Practice Session 3 : Chap 6
Solved Paper 1 May/June 2005
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Paper 1 May/June – 2005 – 12










