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Paper 1 – Theory (Typically 2 hours)
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Introduction Paper 2 – Practical (Typically 2 hours) done
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Problem Solving
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Relation of Real Life and Programming done
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Stages of Programming
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Dealing with Constructs
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Question Set 3
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Flow charts – The easy concept
Concept of Validations
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Question Set 4
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Dealing with 1D Arrays
Dealing with 2D Arrays
Linear search with !D Array – The common pattren
Bubble Sort – The common Pattren
Modular Programming – Concept of Procedures and Functions
Handling Errors in Pseudocode
File Handling
File handling – with 1D Array
Logic Gates
Databases
In the dynamic world of software development, customer interactions serve as the cornerstone for crafting effective programs. Consider a conversation between a customer and a shopkeeper who sell shawarma:
Customer: What are you selling?
Shopkeeper: Shawarma.
Shopkeeper: How much quantity do you want?
Customer: 2.
Customer: What is the price?
Shopkeeper: Rs 120.
Shopkeeper: Do you need a receipt?
Customer: Yes.
These seemingly routine questions form the backbone of program development. By analyzing such exchanges, developers can formulate pseudocode, outlining the logical steps:
- Prompt user for item.
- Prompt user for quantity.
- Calculate total price.
- Generate receipt if requested.
From there, translating pseudocode into program code becomes intuitive. Each line of dialogue translates into code instructions, leading to the creation of a user-friendly and efficient program. Thus, customer-business interactions serve not only as a source of information but also as a catalyst for program development, ensuring that software meets user needs effectively.